## Mathematics – United Kingdom – National Curriculum

• ##### KS2.Y4.N.NPV – Number - number and place value
• Pupils should be taught to:

• KS2.Y4.N.NPV.1 – Count in multiples of 6, 7, 9, 25 and 1,000

• 3 learning outcomes – click to view

Samples: Groups of 6. Groups of 7. Groups of 9. Rows of 6. Rows of 7. Rows of 9.

• #### Groups and rows of 6

• Activities: 2 course, 0 extra
• #### Groups and rows of 7

• Activities: 2 course, 0 extra
• #### Groups and rows of 9

• Activities: 2 course, 0 extra
• KS2.Y4.N.NPV.2 – Find 1,000 more or less than a given number

• KS2.Y4.N.NPV.3 – Count backwards through 0 to include negative numbers

• 1 learning outcomes – click to view

Samples: Negative numbers. Negative numbers on a number line. Negative numbers.

• #### Negative numbers on a number line

• Activities: 2 course, 1 extra
• KS2.Y4.N.NPV.4 – Recognise the place value of each digit in a four-digit number (1,000s, 100s, 10s, and 1s)

• 1 learning outcomes – click to view

Samples: Expanded Notation. Expanded notation. Expanded notation. Expanded notation. Expanded notation Answer sheet.

• #### Expanded notation

• Activities: 2 course, 4 extra
• KS2.Y4.N.NPV.5 – Order and compare numbers beyond 1,000

• 2 learning outcomes – click to view

Samples: Place Value to 1000. Great than or Less than. Identifying place value to 10000. Comparing numbers to 10,000 (<,=,>).

• #### Place Value to 10000

• Activities: 2 course, 11 extra
• #### Comparing numbers to 10,000 (<,=,>)

• Activities: 2 course, 0 extra
• KS2.Y4.N.NPV.6 – Identify, represent and estimate numbers using different representations

• 4 learning outcomes – click to view

Samples: Expanded Notation Part 1. Placing Decimals On A Number Line. Compare and order decimals.

• #### Place value of a digit

• Activities: 3 course, 1 extra
• #### Decimals on a number line.

• Activities: 2 course, 2 extra
• #### Compare and order decimals

• Activities: 1 course, 1 extra
• #### Paying for goods and services

• Activities: 1 course, 3 extra
• KS2.Y4.N.NPV.7 – Round any number to the nearest 10, 100 or 1,000

• 2 learning outcomes – click to view

Samples: Rounding to the nearest 10 (3 digits). Rounding to the nearest hundred. Rounding numbers: Activity 2.

• #### Rounding to the nearest 10

• Activities: 3 course, 3 extra
• #### Rounding to the nearest hundred

• Activities: 3 course, 0 extra
• KS2.Y4.N.NPV.8 – Solve number and practical problems that involve all of the above and with increasingly large positive numbers

• 4 learning outcomes – click to view

Samples: Challenge puzzle. Ordering Large Numbers. Large numbers presented in tables. Paying for goods.

• #### Challenge puzzle - Odd and Even Numbers

• Activities: 1 course, 0 extra
• #### Ordering large numbers

• Activities: 1 course, 6 extra
• #### Large numbers presented in tables

• Activities: 1 course, 0 extra
• #### Paying for goods and calculating totals

• Activities: 1 course, 5 extra
• KS2.Y4.N.NPV.9 – Read Roman numerals to 100 (I to C) and know that over time, the numeral system changed to include the concept of 0 and place value

• ##### KS2.Y4.N.AS – Number - addition and subtraction
• Pupils should be taught to:

• KS2.Y4.N.AS.1 – Add and subtract numbers with up to 4 digits using the formal written methods of columnar addition and subtraction where appropriate

• 14 learning outcomes – click to view

Samples: Adding on single digit numbers using blocks. Adding two digit numbers using blocks. Adding multiples of 10.

• #### Adding on single digit numbers using blocks

• Activities: 1 course, 0 extra
• #### Adding two digit numbers using blocks

• Activities: 1 course, 0 extra
• #### Adding multiples of 10

• Activities: 2 course, 4 extra
• #### Adding three digit numbers using blocks

• Activities: 1 course, 0 extra
• #### Make 100

• Activities: 2 course, 2 extra

• Activities: 5 course, 10 extra
• #### Subtracting 10 using blocks

• Activities: 1 course, 0 extra
• #### Subtracting multiples of 10 using blocks

• Activities: 1 course, 0 extra
• #### Place value - Subtract three digit numbers

• Activities: 1 course, 0 extra
• #### Subtracting two digit numbers (adding on)

• Activities: 3 course, 0 extra
• #### Subtracting two digit numbers (jump back strategy)

• Activities: 4 course, 16 extra
• #### Subtracting two digit numbers (written strategy)

• Activities: 5 course, 10 extra
• #### Subtracting two digit numbers

• Activities: 1 course, 1 extra
• #### Subtracting large numbers

• Activities: 4 course, 14 extra
• KS2.Y4.N.AS.2 – Estimate and use inverse operations to check answers to a calculation

• 6 learning outcomes – click to view

• #### Three digit addition (Skill 48)

• Activities: 5 course, 7 extra
• #### Mental strategies for adding 3 numbers (Skill 60)

• Activities: 5 course, 1 extra
• #### Adding 3 numbers (Skill 61)

• Activities: 4 course, 7 extra
• #### Four digit addition (Skill 62)

• Activities: 5 course, 7 extra
• #### Four digit subtraction (Skill 63)

• Activities: 5 course, 7 extra
• #### Subtracting from 1000 (Skill 64)

• Activities: 5 course, 7 extra
• KS2.Y4.N.AS.3 – Solve addition and subtraction two-step problems in contexts, deciding which operations and methods to use and why

• 4 learning outcomes – click to view

Samples: Adding large numbers (problem solving). Addition of large numbers (puzzle). Subtraction - missing number.

• #### Adding large numbers (problem solving)

• Activities: 2 course, 10 extra
• #### Addition of large numbers (puzzle)

• Activities: 1 course, 0 extra
• #### Subtraction - missing number

• Activities: 1 course, 2 extra
• #### Two step problem solving (addition and subtraction)

• Activities: 1 course, 0 extra
• ##### KS2.Y4.N.MD – Number - multiplication and division
• Pupils should be taught to:

• KS2.Y4.N.MD.1 – Recall multiplication and division facts for multiplication tables up to 12 × 12

• 8 learning outcomes – click to view

Samples: 6x tables. 7x tables. 9x tables. 11x tables. 12x tables. Dividing by 6. Dividing by 7. Dividing by 9. 6x tables. 7x tables.

• #### 6x tables

• Activities: 3 course, 5 extra
• #### 7x tables

• Activities: 3 course, 6 extra
• #### 9x tables

• Activities: 3 course, 6 extra
• #### 11x tables

• Activities: 2 course, 1 extra
• #### 12x tables

• Activities: 2 course, 1 extra
• #### Dividing by 6

• Activities: 2 course, 1 extra
• #### Dividing by 7

• Activities: 2 course, 1 extra
• #### Dividing by 9

• Activities: 1 course, 1 extra
• KS2.Y4.N.MD.2 – Use place value, known and derived facts to multiply and divide mentally, including: multiplying by 0 and 1; dividing by 1; multiplying together 3 numbers

• 14 learning outcomes – click to view

Samples: 2x-10x tables. Division with no remainders. Multiplying by 10. Multiplying by 100. Six times tables (6x).

• #### 2x-10x tables

• Activities: 2 course, 7 extra
• #### Division facts

• Activities: 3 course, 8 extra
• #### Multiplying by 10

• Activities: 4 course, 7 extra
• #### Multiplying by 100

• Activities: 4 course, 8 extra
• #### 6x times tables (Skill 50)

• Activities: 4 course, 7 extra
• #### 7x times tables (Skill 51)

• Activities: 4 course, 7 extra
• #### 9x times tables (Skill 53)

• Activities: 4 course, 7 extra
• #### Multiplying by 10 (Skill 57)

• Activities: 5 course, 7 extra
• #### Multiplying by 100 (Skill 58)

• Activities: 5 course, 1 extra
• #### Multiplying lots of 10 by a single digit number (Skill 66)

• Activities: 5 course, 7 extra
• #### Mental strategies for short multiplication (Skill 68)

• Activities: 4 course, 1 extra
• #### Short multiplication (Skill 69)

• Activities: 4 course, 7 extra
• #### Dividing multiples of 10 by a single digit number (Skill 70)

• Activities: 4 course, 1 extra
• #### Dividing 3 digits by 1 digit - no remainders (Skill 71)

• Activities: 4 course, 7 extra
• KS2.Y4.N.MD.3 – Recognise and use factor pairs and commutativity in mental calculations

• 3 learning outcomes – click to view

Samples: Factors. Identifying multiples. Factor trees. Identifying factors: Activity 1. Identifying factors: Activity 1.

• #### Identifying factors

• Activities: 2 course, 1 extra
• #### Identifying multiples

• Activities: 1 course, 0 extra
• #### Factor trees

• Activities: 1 course, 0 extra
• KS2.Y4.N.MD.4 – Multiply two-digit and three-digit numbers by a one-digit number using formal written layout

• 3 learning outcomes – click to view

Samples: Multiplying 2 by 1 digit (mental strategy). Multiplying 2 by 1 digit (written strategy) ).

• #### Multiplying 2 by 1 digit (mental strategy)

• Activities: 1 course, 2 extra
• #### Multiplying 2 by 1 digit (written strategy)

• Activities: 3 course, 10 extra
• #### Multiplying 2 by 1 digit

• Activities: 1 course, 10 extra
• KS2.Y4.N.MD.5 – Solve problems involving multiplying and adding, including using the distributive law to multiply two-digit numbers by 1 digit, integer scaling problems and harder correspondence problems such as n objects are connected to m objects

• 13 learning outcomes – click to view

Samples: 6x tables (problem solving). 7x tables (problem solving). 9x tables (problem solving).

• #### 6x tables (problem solving)

• Activities: 2 course, 4 extra
• #### 7x tables (problem solving)

• Activities: 2 course, 4 extra
• #### 9x tables (problem solving)

• Activities: 3 course, 6 extra
• #### 2x-10x tables (problem solving)

• Activities: 4 course, 6 extra
• #### 2x-10x tables - puzzle

• Activities: 1 course, 0 extra
• #### Multiplying by 10 or 100 (problem solving)

• Activities: 3 course, 7 extra
• #### Multiples of 10 by 1 digit - problem solving

• Activities: 0 course, 1 extra
• #### Multiplying multiples of 10 - puzzle

• Activities: 1 course, 0 extra
• #### Multiplying 2 digits by a 1 digit number - Puzzle

• Activities: 1 course, 0 extra
• #### Multiplying 2 by 1 digit (missing number)

• Activities: 2 course, 7 extra
• #### Dividing by 6 (problem solving)

• Activities: 3 course, 3 extra
• #### Dividing by 7 (problem solving)

• Activities: 4 course, 2 extra
• #### Division facts (problem solving)

• Activities: 2 course, 7 extra
• ##### KS2.Y4.N.F – Number - fractions (including decimals)
• Pupils should be taught to:

• KS2.Y4.N.F.1 – Recognise and show, using diagrams, families of common equivalent fractions

• 2 learning outcomes – click to view

Samples: Matching equivalent fractions. Equivalence. Modelling equivalent fractions. Modelling equivalent fractions.

• #### Matching equivalent fractions

• Activities: 1 course, 0 extra
• #### Modelling equivalent fractions.

• Activities: 3 course, 3 extra
• KS2.Y4.N.F.2 – Count up and down in hundredths; recognise that hundredths arise when dividing an object by 100 and dividing tenths by 10

• 3 learning outcomes – click to view

Samples: Recognizing Naming Hundredths. Common decimals from 0 to 1 (tenths). Converting 10ths and 100ths to decimals.

• #### Tenths and hundredths.

• Activities: 2 course, 4 extra
• #### Common decimals from 0 to 1 (tenths)

• Activities: 3 course, 0 extra
• #### Converting 10ths and 100ths to decimals

• Activities: 1 course, 0 extra
• KS2.Y4.N.F.3 – Solve problems involving increasingly harder fractions to calculate quantities, and fractions to divide quantities, including non-unit fractions where the answer is a whole number

• 2 learning outcomes – click to view

Samples: Adding fractions (tenths and hundredths). Multiplying fractions by a whole number - visual.

• #### Adding fractions (tenths and hundredths)

• Activities: 1 course, 0 extra
• #### Multiplying fractions by a whole number - visual

• Activities: 1 course, 0 extra
• KS2.Y4.N.F.4 – Add and subtract fractions with the same denominator

• 1 learning outcomes – click to view

Samples: Add Subtract Related Fractions USA. Add and subtract fractions (same denominators).

• #### Add and subtract fractions (same denominators)

• Activities: 2 course, 3 extra
• KS2.Y4.N.F.5 – Recognise and write decimal equivalents of any number of tenths or hundredths

• KS2.Y4.N.F.6 – Recognise and write decimal equivalents to ¼ ,½ , ¾

• 1 learning outcomes – click to view

Samples: Matching fractions to decimals. Fractions Problem Solving. Fractions Problem Solving.

• #### Matching fractions to decimals

• Activities: 1 course, 2 extra
• KS2.Y4.N.F.7 – Find the effect of dividing a one- or two-digit number by 10 and 100, identifying the value of the digits in the answer as ones, tenths and hundredths

• 1 learning outcomes – click to view

Samples: Dividing a whole number by 10. Dividing whole numbers by 10 (problem solving).

• #### Dividing whole numbers by 10 (problem solving)

• Activities: 5 course, 0 extra
• KS2.Y4.N.F.8 – Round decimals with 1 decimal place to the nearest whole number

• KS2.Y4.N.F.9 – Compare numbers with the same number of decimal places up to 2 decimal places

• 2 learning outcomes – click to view

Samples: Placing Decimals On A Number Line. Compare and order decimals. Decimals on the number line. Compare Decimal Numbers.

• #### Decimals on a number line.

• Activities: 2 course, 2 extra
• #### Compare and order decimals

• Activities: 1 course, 1 extra
• KS2.Y4.N.F.10 – Solve simple measure and money problems involving fractions and decimals to 2 decimal places

• 3 learning outcomes – click to view

Samples: Divide whole numbers by fractions (problem solving). Multiplying Decimals By A Single Digit Number.

• #### Divide whole numbers by fractions (problem solving)

• Activities: 1 course, 0 extra
• #### Multiplying decimals by a whole number

• Activities: 2 course, 6 extra
• #### Simple fractions of quantities (problem solving)

• Activities: 1 course, 2 extra
• ##### KS2.Y4.M – Measurement
• Pupils should be taught to:

• KS2.Y4.M.1 – Convert between different units of measure [for example, kilometre to metre; hour to minute]

• 4 learning outcomes – click to view

Samples: Converting between grams and kilograms. Converting between units of time. Converting between units of time II.

• #### Converting between grams and kilograms

• Activities: 1 course, 0 extra
• #### Convert between units of time

• Activities: 2 course, 1 extra
• KS2.Y4.M.2 – Measure and calculate the perimeter of a rectilinear figure (including squares) in centimetres and metres

• 1 learning outcomes – click to view

Samples: Calculating Perimeter Regular Shapes. Perimeter of squares and rectangles. Calculating perimeter tutorial.

• #### Perimeter of squares and rectangles.

• Activities: 2 course, 5 extra
• KS2.Y4.M.3 – Find the area of rectilinear shapes by counting squares

• 2 learning outcomes – click to view

Samples: Area using square tiles. Measure using square centimetres. Measure area using a grid tutorial.

• #### Area using square tiles

• Activities: 1 course, 0 extra
• #### Comparing and measuring area using a grid.

• Activities: 3 course, 11 extra
• KS2.Y4.M.4 – Estimate, compare and calculate different measures, including money in pounds and pence

• 7 learning outcomes – click to view

Samples: Budgeting and Expenses. Paying with currencies from around the world. Different payment options.

• #### Budgeting

• Activities: 1 course, 0 extra
• #### Currencies around the world

• Activities: 2 course, 0 extra
• #### Different payment options

• Activities: 1 course, 0 extra
• #### Choose appropriate units when measuring length.

• Activities: 2 course, 2 extra
• #### Measure volume using centicubes

• Activities: 2 course, 5 extra
• #### Customary units

• Activities: 1 course, 3 extra
• #### Choosing appropriate units for measuring volume (mL or L)

• Activities: 1 course, 0 extra
• KS2.Y4.M.5 – Read, write and convert time between analogue and digital 12- and 24-hour clocks

• 1 learning outcomes – click to view

Samples: 24 hour time - am or pm. 24-hour time: Activity 2. 24-hour time: Activity 1. Twenty-four hour time.

• #### 24 hour time - am or pm

• Activities: 2 course, 7 extra
• KS2.Y4.M.6 – Solve problems involving converting from hours to minutes, minutes to seconds, years to months, weeks to days

• 4 learning outcomes – click to view

Samples: Time - 'a.m.' and 'p.m.'. Challenge puzzle -perimeter. Two step problem solving. Two step problem solving.

• #### Use a.m. and p.m.

• Activities: 1 course, 2 extra
• #### Challenge puzzle -perimeter

• Activities: 1 course, 0 extra
• #### Two step problem solving

• Activities: 1 course, 0 extra
• #### Two step problem solving

• Activities: 1 course, 0 extra
• ##### KS2.Y4.G.PS – Geometry - properties of shapes
• Pupils should be taught to:

• KS1.Y4.G.PS.1 – Compare and classify geometric shapes, including quadrilaterals and triangles, based on their properties and sizes

• 6 learning outcomes – click to view

Samples: Shapes. Splitting shapes. Attributes of two dimensional shapes. Grouping shapes based on attributes.

• #### Describe two dimensional shapes

• Activities: 0 course, 1 extra
• #### Splitting shapes

• Activities: 2 course, 0 extra
• #### Attributes of two dimensional shapes

• Activities: 1 course, 0 extra
• #### Grouping shapes based on attributes

• Activities: 1 course, 0 extra
• #### Naming triangles

• Activities: 1 course, 1 extra
• #### Identifying properties and naming prisms and pyramids

• Activities: 2 course, 11 extra
• KS1.Y4.G.PS.2 – Identify acute and obtuse angles and compare and order angles up to 2 right angles by size

• 4 learning outcomes – click to view

Samples: Measuring obtuse angles using a protractor. Estimating the size of angles.

• #### Measuring obtuse angles using a protractor

• Activities: 1 course, 3 extra
• #### Estimate the size of angles.

• Activities: 1 course, 0 extra
• #### Naming angles

• Activities: 4 course, 3 extra
• #### Naming angles within shapes

• Activities: 1 course, 0 extra
• KS1.Y4.G.PS.3 – Identify lines of symmetry in 2-D shapes presented in different orientations

• 2 learning outcomes – click to view

Samples: Symmetry: Man-made structures. Identify line of symmetry. Symmetry in the environment. Line of symmetry.

• Activities: 1 course, 1 extra
• #### Identify line of symmetry

• Activities: 1 course, 1 extra
• KS1.Y4.G.PS.4 – Complete a simple symmetric figure with respect to a specific line of symmetry

• 1 learning outcomes – click to view

Samples: Drawing symmetrical pictures. Create symmetrical patterns. Creating Symmetrical Drawings and Patterns.

• #### Drawing symmetrical pictures

• Activities: 0 course, 6 extra
• ##### KS2.Y4.G.PD – Geometry - position and direction
• Pupils should be taught to:

• KS2.Y4.G.PD.1 – Describe positions on a 2-D grid as coordinates in the first quadrant

• 2 learning outcomes – click to view

Samples: Interpret simple maps - the zoo. Using grid references. Interpret simple maps: Activity 1. Position Problem Solving.

• #### Interpret simple maps - the zoo

• Activities: 1 course, 2 extra
• #### Using grid references

• Activities: 1 course, 10 extra
• KS2.Y4.G.PD.2 – Describe movements between positions as translations of a given unit to the left/right and up/down

• 1 learning outcomes – click to view

Samples: Identify transformations - pictures. Translations, reflections or rotations: Activity 1.

• #### Identify transformations - pictures

• Activities: 1 course, 2 extra
• KS2.Y4.G.PD.3 – Plot specified points and draw sides to complete a given polygon

• ##### KS2.Y4.S – Statistics
• Pupils should be taught to:

• KS2.Y4.S.1 – Interpret and present discrete and continuous data using appropriate graphical methods, including bar charts and time graphs

• 2 learning outcomes – click to view

Samples: Interpreting Dot Plots. Interpret a spreadsheet. Display data using dot plots. Adding information to a spreadsheet.

• #### Interpret dot plots

• Activities: 1 course, 1 extra
• #### Interpret data presented in a spreadsheet

• Activities: 1 course, 3 extra
• KS2.Y4.S.2 – Solve comparison, sum and difference problems using information presented in bar charts, pictograms, tables and other graphs

• 3 learning outcomes – click to view

Samples: Interpreting column graphs - 5. Picture graphs - one symbol represents many. Two way tables.

• #### Interpret data presented in column graphs

• Activities: 1 course, 0 extra
• #### Interpret data presented using picture graphs where one symbol represents many

• Activities: 1 course, 1 extra
• #### Interpret data presented in two way tables.

• Activities: 1 course, 3 extra